NEW: Physics Engine 2.0

Forging Worlds,
Pixel by Pixel.

The open-source library for crafting retro-styled games with modern performance. HTML5 ready, zero dependencies.

MIT License TypeScript
Game Preview

FPS: 60

Entities: 2048

The Toolkit

Everything you need to build the next 8-bit classic.

Sprite Batching

Render thousands of sprites with a single draw call. Optimized for WebGL.

ECS Architecture

Data-oriented Entity Component System for modular and scalable game logic.

Chiptune Audio

Integrated synthesizer for generating retro SFX and music on the fly.

Interactive Playground

Test the particle physics engine directly in your browser. Move your mouse over the canvas to emit particles. Click to change colors.

Stats

Particles: 0
Gravity: 0.5
Render Time: < 1ms
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QUEST LOG (CHANGELOG)

v1.2.0 - The Physics Update

2023-10-24

  • [Feature] Added rigid body collisions.
  • [Feature] New particle emitter system.
  • [Fix] Resolved memory leak in sprite batcher.
  • [Balance] Nerfed rendering overhead by 15%.

v1.1.0 - Audio Synthesis

2023-09-15

  • [Feature] 4-channel chiptune synthesizer.
  • [Fix] Audio context unlock on mobile.

v1.0.0 - Initial Release

2023-08-01

  • [New] Core engine architecture.
  • [New] WebGL renderer.
  • [Quest] World domination started.
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